Wed 29 Oct 2003

Quickly hacked in some flatpolygon support, sadly it doesn't give a floor in diehard as i hoped it might .. need to see what the floor should be in that

Added Zoomed Sprites using the code OG wrote for distorted ones, see shienryu ship at start, mausuke characters in score boxes

Olivier Galibert added distorted sprite rendering, giving 3d graphics in several games, die hard is playable, as is vfkids, vfremix locks up, winter heat game doesn't start anymore (used to before the controls were fixed in other games), fhboxers is missing the flat shaded 3d

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Fixed controls in most games, diehard also decided it wanted to boot (shrug) it looks pretty cool with no '3d' ;-)

I was playing around with mame_rand() when the controls decided to start (partially, very laggy) working in some other games

Fixed the colours in Baku Baku Animal

Kludged the sprite colours in shienryu until I can work out how the colours are really calculated, although I also added lookup table mode in the process which should be ok

Improved Rendering a bit, resulting in less cut-off high resolution screens

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